# dxDrawImage (Client)

> Draws an image on the screen for one frame.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Screen drawing
- **URL**: https://wiki.mymp.gg/en/dxDrawImage

## Syntax

```lua
bool dxDrawImage(float x, y, float width, height, texture|dui|string image [, float rotation = 0, float rotationCenterOffsetX, rotationCenterOffsetY = 0, 0, color color = tocolor(255, 255, 255), bool postGUI = false])
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `x, y` | `float` | Top-left corner on the screen, in pixels. A vec2 also works. |
| `width, height` | `float` | Size on the screen, in pixels. A vec2 also works. |
| `image` | `texture\|dui\|string` | The image (a texture, render target, screen source or dui) or the path of an image file in the resource. |
| `rotation` | `float` | Rotation in degrees, clockwise. *(default: `0`)* |
| `rotationCenterOffsetX, rotationCenterOffsetY` | `float` | Offset of the rotation centre from the image's centre, in pixels. A vec2 also works. *(default: `0, 0`)* |
| `color` | `color` | Colour multiplied with the image, a `tocolor` value. *(default: `tocolor(255, 255, 255)`)* |
| `postGUI` | `bool` | Draw on top of the interface. *(default: `false`)* |

## Returns

`true` once the drawing is queued, `false` when the image could not be loaded.

A path is loaded once and kept for later calls. While the file is still loading, nothing is drawn.

## Example

```lua
local sx, sy = getScreenSize()

addEventHandler("onClientRender", root, function()
    dxDrawImage(sx - 140, 20, 120, 120, "images/logo.png", getTickCount() / 20 % 360)
end)
```

## See also

- [dxDrawImageSection (Client)](https://wiki.mymp.gg/en/dxDrawImageSection.md): Draws part of an image on the screen for one frame.
- [engineCreateTexture (Client)](https://wiki.mymp.gg/en/engineCreateTexture.md): Creates a texture from an image file in the resource or from image bytes in memory. The texture exists on this client only.
- [dxCreateRenderTarget (Client)](https://wiki.mymp.gg/en/dxCreateRenderTarget.md): Creates a render target: an image the dx functions can draw into and that can be used like any other image.
- [dxGetMaterialSize (Client)](https://wiki.mymp.gg/en/dxGetMaterialSize.md): Returns the size of an image in pixels.
