# engineGetAntiAliasing (Client)

> Returns the anti-aliasing in use.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Graphics settings
- **URL**: https://wiki.mymp.gg/en/engineGetAntiAliasing

## Syntax

```lua
string|false engineGetAntiAliasing()
```

## Returns

`none`, `fxaa` or `taa`, or `false` if the renderer is not running.

## Example

```lua
if engineGetAntiAliasing() == "none" then
    engineSetAntiAliasing("fxaa")
end
```

## See also

- [engineSetAntiAliasing (Client)](https://wiki.mymp.gg/en/engineSetAntiAliasing.md): Chooses the image's anti-aliasing.
