# engineGetMotionBlur (Client)

> Tells whether motion blur is on.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Graphics settings
- **URL**: https://wiki.mymp.gg/en/engineGetMotionBlur

## Syntax

```lua
bool engineGetMotionBlur()
```

## Returns

`true` if it is on. `false` if it is off or the renderer is not running.

## Example

```lua
if engineGetMotionBlur() then
    engineSetMotionBlur(false)
end
```

## See also

- [engineSetMotionBlur (Client)](https://wiki.mymp.gg/en/engineSetMotionBlur.md): Turns motion blur on or off. It starts on on PC.
