# engineGetParticleScale (Client)

> Returns the fraction of the resolution particles are drawn at.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Graphics settings
- **URL**: https://wiki.mymp.gg/en/engineGetParticleScale

## Syntax

```lua
float|false engineGetParticleScale()
```

## Returns

From 0.25 to 1, or `false` if the renderer is not running.

## Example

```lua
outputDebugString("particle scale: " .. engineGetParticleScale())
```

## See also

- [engineSetParticleScale (Client)](https://wiki.mymp.gg/en/engineSetParticleScale.md): Sets the fraction of the resolution particles are drawn at.
