# engineGetReflections (Client)

> Returns the reflection settings.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Graphics settings
- **URL**: https://wiki.mymp.gg/en/engineGetReflections

## Syntax

```lua
int, float, int|false engineGetReflections()
```

## Returns

The environment probe's size, the screen-space reflections' scale and the steps of each ray, or `false` if the renderer is not running.

## Example

```lua
local probeSize, marchScale, marchSteps = engineGetReflections()
engineSetReflections(probeSize, marchScale, 12)
```

## See also

- [engineSetReflections (Client)](https://wiki.mymp.gg/en/engineSetReflections.md): Sets up reflections: the size of the environment probe and the screen-space reflections.
