# engineGetVolumetricFog (Client)

> Tells whether volumetric fog is on.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Graphics settings
- **URL**: https://wiki.mymp.gg/en/engineGetVolumetricFog

## Syntax

```lua
bool engineGetVolumetricFog()
```

## Returns

`true` if it is on. `false` if it is off or the renderer is not running.

## Example

```lua
engineSetVolumetricFog(not engineGetVolumetricFog())
```

## See also

- [engineSetVolumetricFog (Client)](https://wiki.mymp.gg/en/engineSetVolumetricFog.md): Turns volumetric fog on or off. It starts off.
