# engineSetMotionBlur (Client)

> Turns motion blur on or off. It starts on on PC.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Graphics settings
- **URL**: https://wiki.mymp.gg/en/engineSetMotionBlur

## Syntax

```lua
bool engineSetMotionBlur(bool enabled)
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `enabled` | `bool` | `true` to turn it on. |

## Returns

`true` if the setting was applied, `false` if the renderer is not running.

The setting applies to the whole client and stays after the resource stops.

## Example

```lua
engineSetMotionBlur(false)
```

## See also

- [engineGetMotionBlur (Client)](https://wiki.mymp.gg/en/engineGetMotionBlur.md): Tells whether motion blur is on.
