# getCinematicAudio (Client)

> Returns the cinematic's sounds.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Cinematics
- **URL**: https://wiki.mymp.gg/en/getCinematicAudio

## Syntax

```lua
table|false getCinematicAudio(cinematic cinematic)
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `cinematic` | `cinematic` | The cinematic. |

## Returns

The list of sounds in the format `setCinematicAudio` takes, or `false` if the element is not a cinematic. Each `sound` comes as `@resource/path`.

## Example

```lua
local intro = createCinematic("cinematics/intro.cine")
local cues = getCinematicAudio(intro)
for _, cue in ipairs(cues) do
    cue.volume = cue.volume * 0.5
end
setCinematicAudio(intro, cues)
```

## See also

- [setCinematicAudio (Client)](https://wiki.mymp.gg/en/setCinematicAudio.md): Sets the sounds the cinematic plays during playback. It replaces the earlier sounds.
- [getCinematicCaptions (Client)](https://wiki.mymp.gg/en/getCinematicCaptions.md): Returns the cinematic's captions.
