# getMinuteDuration (Client)

> Returns how much real time one game minute lasts on this client.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: World and weather
- **URL**: https://wiki.mymp.gg/en/getMinuteDuration-client
- **Counterpart**: Also exists on the server, with its own implementation: [getMinuteDuration (Server)](https://wiki.mymp.gg/en/getMinuteDuration-server.md)

## Syntax

```lua
float getMinuteDuration()
```

## Returns

The duration in milliseconds. The default is 1000.

## Example

```lua
outputDebugString("One game minute lasts " .. getMinuteDuration() .. " ms")
```

## See also

- [setMinuteDuration (Client)](https://wiki.mymp.gg/en/setMinuteDuration-client.md): Sets how much real time one game minute lasts on this client.
- [getTime (Client)](https://wiki.mymp.gg/en/getTime-client.md): Returns the game time on this client.
