# getPlayerFromName (Server)

> Finds a player by exact name, case sensitive.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Server
- **Category**: Players and accounts
- **URL**: https://wiki.mymp.gg/en/getPlayerFromName

## Syntax

```lua
player|false getPlayerFromName(string name)
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `name` | `string` | The player's name. On a server with a `server_key`, it is `Name#Tag`. |

## Returns

The player, or `false` if none has that name.

## Example

```lua
addCommandHandler("kick", function(player, command, name)
    local target = getPlayerFromName(name)
    if target then
        kickPlayer(target, "kicked by " .. getPlayerName(player))
    end
end)
```

## See also

- [getPlayerName (Server)](https://wiki.mymp.gg/en/getPlayerName.md): Returns the player's name. On a server with a server_key, it is the MYMP account name as Name#Tag.
- [getPlayers (Server)](https://wiki.mymp.gg/en/getPlayers.md): Lists every player on the server.
