# getPlayerName (Server)

> Returns the player's name. On a server with a `server_key`, it is the MYMP account name as `Name#Tag`.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Server
- **Category**: Players and accounts
- **URL**: https://wiki.mymp.gg/en/getPlayerName

## Syntax

```lua
string|false getPlayerName(player player)
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `player` | `player` | The player. |

## Returns

The name, or `false` if the element is not a player.

## Example

```lua
addEventHandler("onPlayerJoin", root, function()
    outputServerLog(getPlayerName(source) .. " joined")
end)
```

## See also

- [getPlayerFromName (Server)](https://wiki.mymp.gg/en/getPlayerFromName.md): Finds a player by exact name, case sensitive.
- [getPlayerAccount (Server)](https://wiki.mymp.gg/en/getPlayerAccount.md): Returns the MYMP account the player joined with.
