# getVehicleDirtLevel (Shared)

> Tells how much dirt shows on a vehicle's paint.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Shared
- **Category**: Vehicle looks
- **URL**: https://wiki.mymp.gg/en/getVehicleDirtLevel

## Syntax

```lua
float|false getVehicleDirtLevel(vehicle vehicle)
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `vehicle` | `vehicle` | The vehicle. |

## Returns

From 0 (clean) to 1 (the dirtiest), or `false` if it is not a vehicle.

## Example

```lua
local vehicle = getPedOccupiedVehicle(localPlayer)
if vehicle and getVehicleDirtLevel(vehicle) > 0.5 then
    outputDebugString("time for a wash")
end
```

## See also

- [setVehicleDirtLevel (Shared)](https://wiki.mymp.gg/en/setVehicleDirtLevel.md): Changes how much dirt shows on a vehicle's paint.
