# isShowSoundEnabled (Client)

> Tells whether `showSound` is on.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Sound
- **URL**: https://wiki.mymp.gg/en/isShowSoundEnabled

## Syntax

```lua
bool isShowSoundEnabled()
```

## Returns

`true` if world sounds are being written to the debug console.

## Example

```lua
showSound(not isShowSoundEnabled())
```

## See also

- [showSound (Client)](https://wiki.mymp.gg/en/showSound.md): Writes the group and index of every world sound that plays to the debug console. Works only in development mode.
