# isVehicleLocked (Shared)

> Returns whether a vehicle's doors are locked.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Shared
- **Category**: Vehicles
- **URL**: https://wiki.mymp.gg/en/isVehicleLocked

## Syntax

```lua
bool isVehicleLocked(vehicle vehicle)
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `vehicle` | `vehicle` | The vehicle. |

## Returns

`true` if it is locked. `false` if it is unlocked or the element is not a vehicle.

## Example

```lua
addEventHandler("onVehicleStartEnter", root, function(ped, seat)
    if isVehicleLocked(source) then
        outputDebugString("someone tried a locked vehicle")
    end
end)
```

## See also

- [setVehicleLocked (Shared)](https://wiki.mymp.gg/en/setVehicleLocked.md): Locks or unlocks a vehicle's doors.
- [getVehicleEngineState (Shared)](https://wiki.mymp.gg/en/getVehicleEngineState.md): Returns whether a vehicle's engine is on.
