# onClientStreamerModeChange (Client)

> Fired when streamer mode turns on or off.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Event
- **Side**: Client
- **Category**: Player environment
- **URL**: https://wiki.mymp.gg/en/onClientStreamerModeChange

## Syntax

```lua
addEventHandler("onClientStreamerModeChange", root, function(bool enabled) ... end)
```

## Handler parameters

| Name | Type | Description |
| --- | --- | --- |
| `enabled` | `bool` | `true` if streamer mode has just turned on. |

## Source

The root element (`root`).

## Example

```lua
addEventHandler("onClientStreamerModeChange", root, function(enabled)
    outputDebugString(enabled and "streamer mode on" or "streamer mode off")
end)
```

## See also

- [isStreamerMode (Client)](https://wiki.mymp.gg/en/isStreamerMode.md): Tells whether streamer mode is on. In it, the console masks every IPv4 address it shows.
