# resetCloudsDensity (Client)

> Undoes `setCloudsDensity`: the cloud coverage follows the time cycle again.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: World and weather
- **URL**: https://wiki.mymp.gg/en/resetCloudsDensity

## Syntax

```lua
bool resetCloudsDensity()
```

## Returns

Always `true`.

## Example

```lua
resetCloudsDensity()
```

## See also

- [setCloudsDensity (Client)](https://wiki.mymp.gg/en/setCloudsDensity.md): Changes how much of the sky the clouds cover, over the time cycle, until resetCloudsDensity restores it.
- [getCloudsDensity (Client)](https://wiki.mymp.gg/en/getCloudsDensity.md): Returns how much of the sky the clouds cover: the value setCloudsDensity set or, without it, the clouds' current one.
