# setPedJumpPower (Client)

> Sets how strongly a ped jumps.

- **Platform**: MY Multiplayer (MYMP)
- **Kind**: Lua Function
- **Side**: Client
- **Category**: Peds
- **URL**: https://wiki.mymp.gg/en/setPedJumpPower

## Syntax

```lua
bool setPedJumpPower(ped ped, float power)
```

## Parameters

| Name | Type | Description |
| --- | --- | --- |
| `ped` | `ped` | The ped or player. |
| `power` | `float` | Multiplier of the jump's height and push. The default is `1`. |

## Returns

`true` if it was set, `false` if the ped does not exist in the game.

In the original SA this value came from a player stat; here every ped has its own.

## Example

```lua
setPedJumpPower(localPlayer, 1.5)
```

## See also

- [getPedJumpPower (Client)](https://wiki.mymp.gg/en/getPedJumpPower.md): Gets how strongly a ped jumps.
- [setPedMeleeStrength (Client)](https://wiki.mymp.gg/en/setPedMeleeStrength.md): Sets how hard a ped hits in melee.
- [getPedMoveState (Client)](https://wiki.mymp.gg/en/getPedMoveState.md): Tells how a ped on foot is moving.
