engineGetShadows
Client
Returns the sun's shadow settings.
int, int, bool|false engineGetShadows()
Returns
The number of cascades, the shadow map's resolution and whether the edges are soft, or false if the renderer is not running.
Example
local cascades, resolution, soft = engineGetShadows()
if cascades > 2 then
engineSetShadows(2, resolution, soft)
end