M MY Multiplayer: Wiki
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engineHasModelLoaded

Client

Tells whether a model is loaded in memory.

bool engineHasModelLoaded(string|element model)

Parameters

NameTypeDescription
modelstring|elementThe model's name, or a model element made with engineCreateModel.

Returns

true if the model is loaded.

Example

if not engineHasModelLoaded("infernus") then
    engineRequestModel("infernus", true)
end

See also