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engineSetAmbientOcclusion

Client

Sets how many samples ambient occlusion takes. More samples darken corners and crevices more precisely.

bool engineSetAmbientOcclusion(int samples)

Parameters

NameTypeDescription
samplesintFrom 0 to 32. With 0, ambient occlusion is off. The default is 6. Anything else raises an error.

Returns

true if the setting was applied, false if the renderer is not running.

The setting applies to the whole client and stays after the resource stops.

Example

engineSetAmbientOcclusion(0)

See also