M MY Multiplayer: Wiki
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Kind

engineSetRenderScale

Client

Sets the fraction of the window's resolution the 3D scene is rendered at. The image is then scaled up to the window's size.

bool engineSetRenderScale(float scale)

Parameters

NameTypeDescription
scalefloatFrom 0.5 to 1. Anything else raises an error.

Returns

true if the setting was applied, false if the renderer is not running.

The setting applies to the whole client and stays after the resource stops.

Example

engineSetRenderScale(0.75)

See also