M MY Multiplayer: Wiki
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Kind

getCinematicAudio

Client

Returns the cinematic's sounds.

table|false getCinematicAudio(cinematic cinematic)

Parameters

NameTypeDescription
cinematiccinematicThe cinematic.

Returns

The list of sounds in the format setCinematicAudio takes, or false if the element is not a cinematic. Each sound comes as @resource/path.

Example

local intro = createCinematic("cinematics/intro.cine")
local cues = getCinematicAudio(intro)
for _, cue in ipairs(cues) do
    cue.volume = cue.volume * 0.5
end
setCinematicAudio(intro, cues)

See also