getVehicleEngineSound
Client
Returns the engine and induction sounds setVehicleEngineSound put on a vehicle.
string|false getVehicleEngineSound(vehicle vehicle)
Parameters
| Name | Type | Description |
|---|---|---|
| vehicle | vehicle | The vehicle. |
Returns
Two values: the engine sound's name and the induction sound's name, each false when it was not replaced. A single false if the element is not a vehicle on this client.
Example
local vehicle = getPedOccupiedVehicle(localPlayer)
if vehicle then
local engine, induction = getVehicleEngineSound(vehicle)
outputDebugString(tostring(engine) .. " / " .. tostring(induction))
end