isKeyBound
Shared
Tells whether this resource bound a function to a key.
bool isKeyBound(player thePlayer, string key [, string keyState = both, function handler = nil])
Parameters
| Name | Type | Description |
|---|---|---|
| thePlayer | player | Server only: the player the bind belongs to. On the client, leave this argument out. |
| key | string | The key's name, in any case: a to z, 0 to 9, F1 to F12, mouse1 to mouse5, mouse_wheel_up, mouse_wheel_down, arrow_l, num_0, space, enter, lshift and others. |
| keyState | string | Which binds to look at: "down", "up" or "both".default both |
| handler | function | The function to look for. Without it, any function counts.default nil |
Returns
true if this resource has a function bind on the key, false otherwise.
Only function binds count: a command bound to the key is not seen.
Example
local function honk()
outputDebugString("beep")
end
if not isKeyBound("h", "down", honk) then
bindKey("h", "down", honk)
end