onClientVehicleStartEnter
ClientEventCancellable
Fired on the client when a ped starts getting into a vehicle. Cancelling the event stops it.
addEventHandler("onClientVehicleStartEnter", root, function(ped ped, int seat, int door) … end)
Handler parameters
| Name | Type | Description |
|---|---|---|
| ped | ped | The ped or player getting in. |
| seat | int | The seat: 0 is the driver's, 1 onwards the passengers'. |
| door | int | The door used. For a ped of this client it is SA's door id (10 driver, 8 front passenger, 11 rear on the driver's side, 9 rear on the passenger's side, 18 a bike from the front); for other peds, the index 0 to 4 in the order driver, front passenger, rear driver's side, rear passenger's side, bike. |
Source
The vehicle.
Cancelling only works for this client's peds (the local player, the peds it syncs and the ones it created). For other peds the event arrives after the server accepted, and cancelling changes nothing.
Example
addEventHandler("onClientVehicleStartEnter", root, function(ped, seat)
if ped == localPlayer and seat == 0 and getElementData(source, "policia") then
cancelEvent()
end
end)