M MY Multiplayer: Wiki
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Kind

setConvar

Client

Sets a convar on this client only. It is never sent to the server. With persist, the value is kept for this server and comes back in the next session.

Also exists on the server, with its own implementation: setConvar

bool setConvar(string name, string value [, bool persist = false])

Parameters

NameTypeDescription
namestringThe convar's name.
valuestringThe value.
persistboolKeep the value for the next sessions on this server.default false

Returns

true if it was set, false while there is no session with a server. Raises an error if the server syncs that convar.

Example

setConvar("hud_scale", "1.2", true)
NoteWhat was kept with persist is lost when the server changes its content.key.

See also