getCameraMatrix
Client
Returns where the camera is and where it looks.
vec3, vec3, float, float getCameraMatrix()
Returns
The position, the point it looks at, the sideways tilt in degrees and the field of view in degrees. Outside setCameraMatrix, the point is 1 m in front of the camera.
Example
local position, lookAt, roll, fov = getCameraMatrix()
outputDebugString(("Camera at %.1f, %.1f, %.1f"):format(position.x, position.y, position.z))