M MY Multiplayer: Wiki
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Kind

getElementAttachedOffsets

Shared

Reads the offset, rotation and socket an element is attached with.

float getElementAttachedOffsets(element element)

Parameters

NameTypeDescription
elementelementThe attached element.

Returns

Seven values: the offset's x, y, z, the rotation's rx, ry, rz and the socket (the name or number used, or nil if the element follows the target's root).

It does not check whether the element is attached: it returns the values the element holds.

Example

addCommandHandler("subir", function(player)
    if not isElementAttached(player) then
        return
    end
    local x, y, z, rx, ry, rz, socket = getElementAttachedOffsets(player)
    setElementAttachedOffsets(player, x, y, z + 0.5, rx, ry, rz, socket)
end)

See also