getPedMeleeStrength
Client
Gets how hard a ped hits in melee.
float|false getPedMeleeStrength(ped ped)
Parameters
| Name | Type | Description |
|---|---|---|
| ped | ped | The ped or player. |
Returns
The melee multiplier (the default is 1), or false if the ped does not exist in the game.
Example
if getPedMeleeStrength(localPlayer) < 1 then
setPedMeleeStrength(localPlayer, 1)
end