onVehicleExit
ServerEvent
Fired on the server when a ped leaves a vehicle.
addEventHandler("onVehicleExit", root, function(ped ped, int seat, ped|false jacker, bool forcedByScript) … end)
Handler parameters
| Name | Type | Description |
|---|---|---|
| ped | ped | The ped or player that left. |
| seat | int | The seat: 0 is the driver's, 1 onwards the passengers'. |
| jacker | ped|false | The ped that pulled it out, or false. |
| forcedByScript | bool | true when it was removePedFromVehicle. |
Source
The vehicle.
It also fires when the ped falls off a bike, is pulled out, dies, leaves the server, moves to another dimension or is taken out by removePedFromVehicle.
Example
addEventHandler("onVehicleExit", root, function(ped, seat)
if seat == 0 then
setVehicleLocked(source, true)
end
end)