M MY Multiplayer: Wiki
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onPlayerVehicleExit

ServerEvent

Fired on the server when a player leaves a vehicle.

addEventHandler("onPlayerVehicleExit", root, function(vehicle vehicle, int seat, ped|false jacker, bool forcedByScript) … end)

Handler parameters

NameTypeDescription
vehiclevehicleThe vehicle.
seatintThe seat: 0 is the driver's, 1 onwards the passengers'.
jackerped|falseThe ped that pulled it out, or false.
forcedByScriptbooltrue when it was removePedFromVehicle.

Source

The player.

It also fires when the ped falls off a bike, is pulled out, dies, leaves the server, moves to another dimension or is taken out by removePedFromVehicle.

Example

addEventHandler("onPlayerVehicleExit", root, function(vehicle, seat, jacker)
    if jacker then
        outputDebugString(getPlayerName(source) .. " was carjacked")
    end
end)

See also