engineGetParticleDensity
Client
Returns the fraction of effect particles that are emitted.
float engineGetParticleDensity()
Returns
From 0 to 1.
Example
outputDebugString("particle density: " .. engineGetParticleDensity())Returns the fraction of effect particles that are emitted.
From 0 to 1.
outputDebugString("particle density: " .. engineGetParticleDensity())