M MY Multiplayer: Wiki
Side
Kind

engineSetParticleScale

Client

Sets the fraction of the resolution particles are drawn at.

bool engineSetParticleScale(float scale)

Parameters

NameTypeDescription
scalefloatFrom 0.25 to 1. The default is 0.5. Anything else raises an error.

Returns

true if the setting was applied, false if the renderer is not running.

The setting applies to the whole client and stays after the resource stops.

Example

engineSetParticleScale(1)

See also