engineSetParticleScale
Client
Sets the fraction of the resolution particles are drawn at.
bool engineSetParticleScale(float scale)
Parameters
| Name | Type | Description |
|---|---|---|
| scale | float | From 0.25 to 1. The default is 0.5. Anything else raises an error. |
Returns
true if the setting was applied, false if the renderer is not running.
The setting applies to the whole client and stays after the resource stops.
Example
engineSetParticleScale(1)