getElementDistanceFromCentreOfMassToBaseOfModel
Client
Reads the distance from an element's centre of mass to the base of its model.
float|false getElementDistanceFromCentreOfMassToBaseOfModel(element element)
Parameters
| Name | Type | Description |
|---|---|---|
| element | element | The element to read. |
Returns
The distance in metres, 0 if the element is not loaded in the world, or false if it is not a player, ped, vehicle or object.
Example
local vehicle = getPedOccupiedVehicle(localPlayer)
if vehicle then
local pos = getElementPosition(vehicle)
local ground = getGroundPosition(pos.x, pos.y, 100)
setElementPosition(vehicle, pos.x, pos.y, ground + getElementDistanceFromCentreOfMassToBaseOfModel(vehicle))
end