M MY Multiplayer: Wiki
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Kind

getElementDistanceFromCentreOfMassToBaseOfModel

Client

Reads the distance from an element's centre of mass to the base of its model.

float|false getElementDistanceFromCentreOfMassToBaseOfModel(element element)

Parameters

NameTypeDescription
elementelementThe element to read.

Returns

The distance in metres, 0 if the element is not loaded in the world, or false if it is not a player, ped, vehicle or object.

Example

local vehicle = getPedOccupiedVehicle(localPlayer)
if vehicle then
    local pos = getElementPosition(vehicle)
    local ground = getGroundPosition(pos.x, pos.y, 100)
    setElementPosition(vehicle, pos.x, pos.y, ground + getElementDistanceFromCentreOfMassToBaseOfModel(vehicle))
end

See also