M MY Multiplayer: Wiki
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getPedCameraRotation

Client

Tells where a ped's camera faces, in degrees. On the local player it is the game camera; on a remote player, the one that came over the network; on a ped, the one a script set.

Also exists on the server, with its own implementation: getPedCameraRotation

float|false getPedCameraRotation(ped thePed)

Parameters

NameTypeDescription
thePedpedThe ped or player.

Returns

The rotation in degrees around the vertical axis, or false if the ped cannot be read.

Example

addEventHandler("onClientRender", root, function()
    local rotation = getPedCameraRotation(localPlayer)
    if rotation then
        dxDrawText(string.format("Câmera: %.0f°", rotation), 20, 300)
    end
end)

See also