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isVehicleWheelOnGround

Client

Tells whether a vehicle's wheels are touching something.

bool|table isVehicleWheelOnGround(vehicle vehicle, int|string|table wheels)

Parameters

NameTypeDescription
vehiclevehicleThe vehicle.
wheelsint|string|tableWhich wheels: a number (0 front left, 1 rear left, 2 front right, 3 rear right, -1 all), a name (wheel_lf, wheel_lr, wheel_rf, wheel_rr), a group (all, front_wheels, rear_wheels, left_wheels, right_wheels) or a table of these.

Returns

true for each wheel touching the ground or another object. A single value when wheels is one number or name outside a table; otherwise a table with each wheel's value, keyed by wheel name. false if the vehicle lacks any of the wheels asked for.

Example

local vehicle = getPedOccupiedVehicle(localPlayer)
if vehicle then
    local front = isVehicleWheelOnGround(vehicle, "front_wheels")
    if front and not front.wheel_lf and not front.wheel_rf then
        outputDebugString("Empinando")
    end
end
Coming from MTABesides the wheel number, it takes wheel names, groups and tables.
NoteWhile the vehicle is streamed out, every wheel gives true.

See also