M MY Multiplayer: Wiki
Side
Kind

onClientColShapeHit

ClientEvent

Fired when a player, ped, vehicle or object enters a collision shape on this client.

addEventHandler("onClientColShapeHit", root, function(element hitElement, bool matchingDimension) … end)

Handler parameters

NameTypeDescription
hitElementelementThe element that entered.
matchingDimensionboolWhether the element is in the same dimension as the shape.

Source

The collision shape (colshape).

Example

local zone = createColSphere(2488.0, -1666.0, 13.3, 5)

addEventHandler("onClientColShapeHit", zone, function(hitElement, matchingDimension)
    if hitElement == localPlayer and matchingDimension then
        outputDebugString("You entered the shop")
    end
end)
NoteThe event fires in any dimension; check matchingDimension.

See also