onClientElementDimensionChange
ClientEvent
Fired after an element moves to another dimension. It does not fire when the dimension stays the same.
addEventHandler("onClientElementDimensionChange", root, function(int oldDimension, int newDimension) … end)
Handler parameters
| Name | Type | Description |
|---|---|---|
| oldDimension | int | The previous dimension. |
| newDimension | int | The new dimension. |
Source
The element (player, ped, vehicle, object, colshape, sound, effect, light or element made with createElement) that changed dimension.
Example
addEventHandler("onClientElementDimensionChange", localPlayer, function(oldDimension, newDimension)
outputDebugString("now in dimension " .. newDimension)
end)