M MY Multiplayer: Wiki
Side
Kind

onClientElementInteriorChange

ClientEvent

Fired after an element moves to another interior. It does not fire when the interior stays the same.

addEventHandler("onClientElementInteriorChange", root, function(int oldInterior, int newInterior) … end)

Handler parameters

NameTypeDescription
oldInteriorintThe previous interior.
newInteriorintThe new interior.

Source

The element (player, ped, vehicle, object, sound or light) that changed interior.

Example

addEventHandler("onClientElementInteriorChange", localPlayer, function(oldInterior, newInterior)
    if newInterior == 0 then
        outputDebugString("back outside")
    end
end)

See also