onPlayerQuit
ServerEvent
Fired when a player leaves the server, before their element is destroyed.
addEventHandler("onPlayerQuit", root, function(string reason) … end)
Handler parameters
| Name | Type | Description |
|---|---|---|
| reason | string | Why they left, for example "requested", "timeout", "kicked", "crashed", "process killed", "signed in elsewhere", "shutting down". "requested" is when they left on their own. |
Source
The player that left.
Example
addEventHandler("onPlayerQuit", root, function(reason)
outputServerLog(getPlayerName(source) .. " left (" .. reason .. ")")
end)NoteA player removed with
kickPlayer leaves with "kicked": the reason given to kickPlayer does not reach this event.