setElementStreamable
Client
Chooses whether an element streams in and out with distance or always stays loaded.
bool setElementStreamable(element element, bool streamable)
Parameters
| Name | Type | Description |
|---|---|---|
| element | element | The element. |
| streamable | bool | true to follow the distance (the default), false to always stay streamed in. |
Returns
true if it changed, false if the element was already like that or is not a world element.
An element that does not follow the distance stays streamed in while it is in the focused dimension.
Example
local vehicle = getPedOccupiedVehicle(localPlayer)
if vehicle then
setElementStreamable(vehicle, false)
end