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setVehicleDoorOpenRatio

Shared

Opens or closes one or more doors of a vehicle to a fraction, at once or over time.

bool setVehicleDoorOpenRatio(element vehicle, int|string|table door, float ratio [, int time = 0])

Parameters

NameTypeDescription
vehicleelementThe vehicle, or a parent element whose vehicles all change.
doorint|string|tableWhich door: its number (0 the front lid, 1 the rear lid, 2 and 3 the front doors on the driver's and the passenger's side, 4 and 5 the rear ones), its frame name (door_dside_f; left and right in place of dside and pside follow the vehicle's driving side), a group (all, side_doors, front_doors, rear_doors, left_doors, right_doors), -1 for all of them or a table of several.
ratiofloatFrom 0 (shut) to 1 (fully open). Values outside are clamped.
timeintTime in milliseconds to get there. 0 moves it at once.default 0

Returns

true if any door was moved, false if the vehicle lacks the door.

Given a parent element such as root, it applies to every vehicle below it, but the value returned is the element's own: false when it is not a vehicle.

Example

addCommandHandler("capo", function(player)
    local vehicle = getPedOccupiedVehicle(player)
    if vehicle then
        setVehicleDoorOpenRatio(vehicle, 0, 1, 1500)
    end
end)

See also