setVehicleWheelWidth
Shared
Widens or narrows a vehicle's tyres.
bool setVehicleWheelWidth(element vehicle, int|string|table wheels, float width)
Parameters
| Name | Type | Description |
|---|---|---|
| vehicle | element | The vehicle. It can also be a parent element: every vehicle below it changes. |
| wheels | int|string|table | Which wheels: a number (0 front left, 1 rear left, 2 front right, 3 rear right, 4 onwards the extra wheels, -1 all), the wheel's name (wheel_lf, wheel_lr, wheel_rf, wheel_rr or an extra wheel such as wheel_lm1), a group (all, front_wheels, rear_wheels, left_wheels, right_wheels) or a table of these. |
| width | float | Factor of the tyre's width, above 0. 1 is the model's width. |
Returns
true if the element given is a vehicle that has every wheel asked for. Also false when the vehicle already has 16 tuned wheels.
1 puts the wheel back to normal. Called on the server, the change reaches every player.
Example
addCommandHandler("pneulargo", function(player)
local vehicle = getPedOccupiedVehicle(player)
if vehicle then
setVehicleWheelWidth(vehicle, "rear_wheels", 1.4)
end
end)NoteA factor that is not above 0 is an error.