setVehicleWheelScale
Shared
Makes a vehicle's tyres bigger or smaller in radius.
bool setVehicleWheelScale(element vehicle, int|string|table wheels, float scale)
Parameters
| Name | Type | Description |
|---|---|---|
| vehicle | element | The vehicle. It can also be a parent element: every vehicle below it changes. |
| wheels | int|string|table | Which wheels: a number (0 front left, 1 rear left, 2 front right, 3 rear right, 4 onwards the extra wheels, -1 all), the wheel's name (wheel_lf, wheel_lr, wheel_rf, wheel_rr or an extra wheel such as wheel_lm1), a group (all, front_wheels, rear_wheels, left_wheels, right_wheels) or a table of these. |
| scale | float | Factor of the tyre's radius, above 0. 1 is the model's size. |
Returns
true if the element given is a vehicle that has every wheel asked for. Also false when the vehicle already has 16 tuned wheels.
1 puts the wheel back to normal. Called on the server, the change reaches every player.
Example
addCommandHandler("rodona", function(player)
local vehicle = getPedOccupiedVehicle(player)
if vehicle then
setVehicleWheelScale(vehicle, "all", 1.25)
end
end)NoteA factor that is not above 0 is an error.