createColCuboid
Shared
Creates a box-shaped collision shape, aligned with the world's axes.
element|false createColCuboid(float x, y, z, float width, depth, height)
Parameters
| Name | Type | Description |
|---|---|---|
| x, y, z | float | The box's corner with the lowest x, y and z. A vec3 also works. |
| width, depth, height | float | The box's size along x, y and z, in metres. Negative values count as 0. A vec3 also works. |
Returns
The created colshape element, or false if it could not be created.
A collision shape detects players, peds, vehicles and objects by their position and fires onColShapeHit and onColShapeLeave (onClientColShapeHit and onClientColShapeLeave on a client). It goes away when the resource that created it stops.
Example
local garage = createColCuboid(2495.0, -1690.0, 12.5, 8, 6, 4)