M MY Multiplayer: Wiki
Side
Kind

getPlayerPing

Server

Returns the player's ping to the server, as measured by the connection.

Also exists on the client, with its own implementation: getPlayerPing

int|false getPlayerPing(player player)

Parameters

NameTypeDescription
playerplayerThe player.

Returns

The ping in milliseconds, or false if the element is not a player.

Example

setTimer(function()
    for _, player in ipairs(getPlayers()) do
        if getPlayerPing(player) > 500 then
            kickPlayer(player, "ping too high")
        end
    end
end, 10000, 0)

See also