M MY Multiplayer: Wiki
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Kind

isPlayerTalking

Client

Tells whether a player is speaking on voice chat, as this client sees it.

Also exists on the server, with its own implementation: isPlayerTalking

bool isPlayerTalking(player player)

Parameters

NameTypeDescription
playerplayerThe player.

Returns

For the local player, true while they hold the talk key (N). For another player, true while their voice reaches this client. Also false if onClientPlayerVoiceStart was cancelled for this speech.

Example

addEventHandler("onClientRender", root, function()
    if isPlayerTalking(localPlayer) then
        dxDrawText("Talking", 20, 400)
    end
end)

See also