M MY Multiplayer: Wiki
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onClientPlayerVoiceStop

ClientEvent

Fired on this client when a player stops speaking on voice chat.

addEventHandler("onClientPlayerVoiceStop", root, function() … end)

Source

The player who stopped speaking.

It does not fire when that speech's onClientPlayerVoiceStart was cancelled.

Example

local talking = {}

addEventHandler("onClientPlayerVoiceStart", root, function()
    talking[source] = true
end)

addEventHandler("onClientPlayerVoiceStop", root, function()
    talking[source] = nil
end)

See also