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setVehicleEngineState

Shared

Turns a vehicle's engine on or off.

bool setVehicleEngineState(vehicle vehicle, bool engineState)

Parameters

NameTypeDescription
vehiclevehicleThe vehicle.
engineStatebooltrue to turn it on, false to turn it off.

Returns

true if it was applied, false if the element is not a vehicle.

Example

addCommandHandler("motor", function(player)
    local vehicle = getPedOccupiedVehicle(player)
    if vehicle and getVehicleController(vehicle) == player then
        setVehicleEngineState(vehicle, not getVehicleEngineState(vehicle))
    end
end)

See also